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In this Injustice Gods Among Us video, we talk about several cards you should be focusing on as a new player.
Animated Harley 20% Power Generation, 20% Damage, 40% if The Joker
Arkham Origins Start with 2 Bars of Power, this is a very strong mechanic because you can get to a Supermove faster, or eliminate a bigger threat on the spot.
25% Damage, very good if you are struggling on defeating opponents with your main guys.
Batman Beyond – Easy card to get with the Console Version of Injustice, 3 Transitions in Metropolis, and you can do it local.
Doomsday – Gains 50% Health for every opponent he knocks out.
Insurgency Harley Quinn – 10% Damage, Team Health Gain/Damage Boost
Insurgency The Joker – 35% Damage to the opponent
Insurgency Lex Luthor – 25% Maximum Health
Krypto Lex Luthor – 30% Maximum Health
Lex Luthor Bronze – 15% Damage
Regime Cyborg – *BUG* 50% Power Generation at all times.
Regime Green Lantern – 25% Power Generation
Regime Superman – Unblockable Special 2, 50% more Damage when under 40% Health, can be useful with Supermoves.
Regime The Flash – 15% Speed in some cases can be useful
The Joker – 25% Death Damage
The Killing Joke The Joker – Gives your team full power when he’s knocked out. You don’t need promotions to get the effect, so buying one is really good.
Wonder Woman Silver – For each Block, you gain 50% Special Damage
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#wewanthogan If they put Hulk Hogan back into WWE Immortals as a playable character I will resume playing it full time for at least a month.
We show off the Batman Ninja Helmet which is one of the strongest defensive gear items in the game.
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Batman Ninja Helmet Fully Maxed out
40% MAX HEALTH increase
For every 5% of available POWER, damage received is reduced by 2.3%
50% chance to resist POWER DRAIN
[Batman] for every 10% of available POWER, CRIT chance is increased by 3%
The best interactions come when you combine GINGOLD SODA, and KILLER CROC”S Suicide Squad survivor gear, NOT Killer Croc’s personal gear item.
We do some tests showing the combinations of the disadvantage, with all gear items, missing one item, then missing both of the other defensive gear items.
We also test out both Nightwing, and Regime Nightwing, since his interactions are super important because low level players will get a lot of value from Nightwing.
Finally, we also test out Red Son Green Lantern, and see how much Special Damage you take.
Gingold Soda fully maxed out
30% Damage Reduction from basic attacks
BLOCKING stops 22% more damage
35% Damage reduction from CRIT attacks
20% chance to take no damage from basic attacks
Killer Croc Companion Card
30% Damage reduction from all Specials
20% Damage Reduction from basic attacks
Suicide Squad property 30% DOT damage reduction(Might be relevant with Injustice 2 Aquaman or Arkham Knight Catwoman, otherwise no)
Pay special attention to the damage reduction as Nightwing and Batman generate power. Know your thresholds when you take damage, and when you don’t.
#injustice #injustice2 #hollywoodshono